Project detail

Project detail

Project detail

Episode Guessing Game

Episode Guessing Game

Episode Guessing Game

The Breaking Bad and Friends Episode Guessing Game is an interactive web project that challenges users to match episode titles with their correct season and episode number. Users are presented with a randomly selected episode title from the chosen show and must select the corresponding season and episode. Immediate feedback informs users if their guess is correct or incorrect, creating a playful and engaging experience. The interface combines show-specific fonts, colors, and grid-based layouts to reflect each series’ visual identity, while responsive design ensures smooth use across desktop and mobile devices.

UI/UX Design and Coding


Project Objective:

The objective of this project was to design an interactive, user-friendly web application that blends entertainment with intuitive interface design. The goal was to provide users with a fun way to test their knowledge of the hit television shows Breaking Bad and Friends while showcasing thoughtful information hierarchy, clear feedback mechanisms, and responsive design principles.

Key Features:

  • Random Episode Challenge: Displays a random episode title for the user to guess, keeping the experience fresh and replayable.

  • Season and Episode Selection: Users select the correct season and episode number, reinforcing engagement through interaction.

  • Immediate Feedback: Correct or incorrect responses are visually indicated, encouraging continued play and learning.

  • Show-Specific Styling: Typography, colors, and grid layouts are customized to match the identity of each show.

  • Responsive Design: Grid layouts adapt to mobile screens, with a show/hide button for smaller devices to maintain usability.

Design Process:

  • Research and Planning: Reviewed Breaking Bad and Friends episode lists, studied their visual identity, and identified key UX goals, including engagement, clarity, and ease of use.

  • Wireframing and Layouts: Sketched grid-based layouts for desktop and mobile views, focusing on information hierarchy and intuitive navigation.

  • UI Design: Applied show-specific fonts, colors, and spacing to create a visually cohesive experience. Tested legibility and visual feedback for correct/incorrect guesses.

  • Development and Interactivity: Built the application in Visual Studio Code using HTML, CSS, and JavaScript. Implemented random episode selection, interactive grids, and dynamic feedback.

  • Testing and Iteration: Conducted usability testing on desktop and mobile, adjusted layout, grid behavior, and feedback mechanics based on user interactions to enhance engagement and accessibility.

  • Finalization: Delivered a fully interactive, responsive web application demonstrating a balance of visual design, interactivity, and usability.

Project Objective:

The objective of this project was to design an interactive, user-friendly web application that blends entertainment with intuitive interface design. The goal was to provide users with a fun way to test their knowledge of the hit television shows Breaking Bad and Friends while showcasing thoughtful information hierarchy, clear feedback mechanisms, and responsive design principles.

Key Features:

  • Random Episode Challenge: Displays a random episode title for the user to guess, keeping the experience fresh and replayable.

  • Season and Episode Selection: Users select the correct season and episode number, reinforcing engagement through interaction.

  • Immediate Feedback: Correct or incorrect responses are visually indicated, encouraging continued play and learning.

  • Show-Specific Styling: Typography, colors, and grid layouts are customized to match the identity of each show.

  • Responsive Design: Grid layouts adapt to mobile screens, with a show/hide button for smaller devices to maintain usability.

Design Process:

  • Research and Planning: Reviewed Breaking Bad and Friends episode lists, studied their visual identity, and identified key UX goals, including engagement, clarity, and ease of use.

  • Wireframing and Layouts: Sketched grid-based layouts for desktop and mobile views, focusing on information hierarchy and intuitive navigation.

  • UI Design: Applied show-specific fonts, colors, and spacing to create a visually cohesive experience. Tested legibility and visual feedback for correct/incorrect guesses.

  • Development and Interactivity: Built the application in Visual Studio Code using HTML, CSS, and JavaScript. Implemented random episode selection, interactive grids, and dynamic feedback.

  • Testing and Iteration: Conducted usability testing on desktop and mobile, adjusted layout, grid behavior, and feedback mechanics based on user interactions to enhance engagement and accessibility.

  • Finalization: Delivered a fully interactive, responsive web application demonstrating a balance of visual design, interactivity, and usability.

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